Friday, December 21, 2007

Adding real-time shadow to Papervision3D objects

Here's another experiment with PV3D. This time applying real-time shadow in 3D by using 2 cameras and 2 viewports. The shadow is basically the same object with a blur filter and ColorTransform applied.

1 comments:

Mozzy said...

Hi there, this looks really interesting. Can you share the source for this example?